Healing Items

Description:

Healing Kit
Heals the target for 1d4 per HD of the target. Requires a DC 15 Heal check and 1 standard action.
Cost: 400g

Healing Gas
Heals the target for 1d4 per HD of the target. Requires a successful Ranged Touch Attack (hitting the target and breaking the vial) to work if hitting someone with it. Using it on anyone within reach is a move action if already in hand.
Cost: 1000g

Flower of Life
The basis of the Healing items discovered by Asyria, if consumed (or at least put into an orifice of the target) it will function as the Heal spell for effects. The heal itself will heal 6 hp per HD of the target.
Cost: 7500g

Bio:

While called the “Flower of Life” the plant has no flower in actuality. Usually found in damp environments, especially in fern beds and/or mushroom fields, this small plant shows only green grass like growths with purple tips on the blades. It is the root of the plant that makes up the “Flower of Life”, while the blades can be used for Healing Kits.

Healing Items

The Powers of the Realms SkeletonJack SkeletonJack